People can tell you how many levels, what patterns to follow to beat the levels and how to get a "perfect game". But until now, no one's ever told you how people really played the game in The 80s.
Somewhere in the Midwest, down an old road that leads across a washed out and crumbling bridge, in a stand of overgrown trees and in what appears to be a field on the edge of an industrial tract of land, sits a house that's seen better days. The abandoned house, filmed in December 2016 by … Continue reading Man Discovers Arcade Games in The Basement of An Abandoned House
Details are still emerging, but the premise of the dispute on Billy Mitchell's record is fascinating and the evidence against its legitimacy compelling in that the story contains the kind of weirdness one has come to expect from Twin Galaxies scoreboard shenanigans.
Sometimes I find myself studying the faces of the people in the photos next to the games or milling around the arcade. They're usually young teenagers, just as I was back then, examples of American naivete and valor rolled up in a fuse so hot that any new interest could ignite it with a single spark. The 80s was an age of unending successive fads...except one. Video games. That was no fad. Falling in electronic-love was never a passing fad as much as people today want to claim it was.
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Uncannily and creatively envisioned, you didn't just walk into a Time Out -you were pulled in by feelings that you were riding a sensual conveyor belt, instantly enveloped by low-light shadows, multicolored walls and ceilings that gave you the sensation that your sensory perceptions were slightly askew. It was like you were high on electronic drugs, some say. Stoned in love.
In this video one can feel time reach out and pull you back into an electronic atmosphere where Monaco GP, Xevious, Sinistar and Battlezone once reigned over the senses. A world I remember. An era I wish still lived.